1. The "Moneyball" approach was a science that took statistics and numbers from a players career and plugged them into algorithms. Mainly, they were concerned with on base percentage. During its time is was overlooked, however it proved to be one of the most important factors of the game.
2. OPB = (Hits + Walks + Hit by Pitch) / (At Bats + Walks + Hit by Pitch + Sacrifice Flies)
3. Design is a deliberate blend between art and science formulated to reach a desired intention.
4. Design Process
i. Begining scout scene when they are talking about finding new players and Billy Bean keeps bringing them back to the central point of what the original problem was.
ii. The fact that Billy first started out with acquiring three new players to make up for their lost players OBP, however then switched to completely his original idea to devising a complete makeover of the team.
iii. Through watching film, they skouted potential players for qualities that many times were overlooked. They also used it to adjust playing strategies.
5. Leadership
- a plan or drawing produced to show the function/workings of something before it is built/made.
i. Vision & Direction
ii. Alignment/Management
iii. Commitment
6. Leadership in Moneyball
i. Billy Bean stepping up as the GM and having more interactions with his players, helping them develop.
ii. Billy Bean ignoring what skouts and critics say during meetings and firmly sticking to his proposed plan.
iii.Bean hiring Peter Brand automatically on his own gut for the best of the A's organization
7. A's Winning Record: 76 - 51
8. Winning Ratio: 1.5 to 1
9 Winning Streak: 20 wins
10. Odds of winning 20 games in a row: .0000356
11. This definitely shows that there was a science involved, because with those odds, there was no way the A's could pull off a 20 game winning streak with luck alone.
12. Billy did sometimes take advantage of the art side of management. It's seen clearly when he trades Giambi due to his outlandish behavior. Stats are very important, but if you have a wild, uncontrollable player, it could potentially hurt the team more than the benefit of his stats.
13. Moneyball was written by Michael Lewis, author of The Big Short, The New New Thing, and The Blind Side. His books all follow the theme of the evolution of a game, process, or something that is used in everyday activity or economics.
Wednesday, February 29, 2012
Wednesday, February 1, 2012
Basic Programming - ROBO Pro
Here's my ROBO Pro program that turn waits for an input, in the form of a switch in this case. Once the statement is True, the motor turns on for 3 seconds, off for 1 second, on for 4 seconds, and finally turns off as the program ends.
Wednesday, November 16, 2011
Tuesday, November 8, 2011
The 2nd Annual CHS Cardboard Canoe Challenge
Total Amount of Achievements Earned: 15
Design Achievements:• Define the Problem and Brainstorm Solutions
Design Achievements:• Define the Problem and Brainstorm Solutions
Problem: Construct a craft out of only cardboard and duct tape that will float in the pool consistently and have the ability to support one crew member.
Brainstorm:
- Catamaran
- Air Pockets/Baffles
- Duct Tape Bottom
- Raft: (on top of rather than inside of)
- STABILITY ISSUE
o Catamaran- Baffles on edges
o Duct tape ballasts
o Fins
o Rigid Structure
- Propulsion
o Duct Tape sail
o Paddle
o Cardboard/duct tape propeller
o Kicking/swimming
• Big Brain - The individual student with the most brainstorms listed will earn a bonus achievement.
• Criteria & Constraints - • Sketch Ideas
Redesign
- If we were to rebuild our boat, I would definitely make sure it is COMPLETELY covered in duct tape to prevent any types of leaks, and might create a more simplistic design similar to a WWII deployment craft.
- Rack Up Those Points! - The group that obtains the most points in the blindfolded, kick-board finding game get this achievement.
**USS IHopeIFloat obtained 8 points in the blindfolded, kick-board finding game. The most out of our period.
• Prototype Ideas -
• Select an Approach - Generate feedback (+, change, ?, !) and make a decision matrix regarding your sketches/prototypes. Specify the approach you've chosen and justify your selection.
Build Achievements:
• Build It!
Test Achievements:
• The Fastest - Awarded to the first team to reach the far side (25yds)
- Our team absolutely demolished the others in completing 25, 50, 100, and even 200 yards.
• The Farthest - Awarded to the team that can travel the furthest (laps)
- Our team completed the most laps as well (8 laps).
• The Longest - Awarded to the team with the watercraft that floats the longest (multiple teams may be awarded this achievement if multiple boats remain afloat at the end of our competition period).
- Our boat remained afloat during the whole competition along with another teams.
• Balance Master - Awarded if you can have at least one person stand for 5 seconds in the boat (you must conduct this away from the edge of the pool so that non one falls over and hits their head)
- Connor masterfully completed this challenge
• Videographer
• Select an Approach - Generate feedback (+, change, ?, !) and make a decision matrix regarding your sketches/prototypes. Specify the approach you've chosen and justify your selection.
Build Achievements:
• Build It!
Test Achievements:
• The Fastest - Awarded to the first team to reach the far side (25yds)
- Our team absolutely demolished the others in completing 25, 50, 100, and even 200 yards.
• The Farthest - Awarded to the team that can travel the furthest (laps)
- Our team completed the most laps as well (8 laps).
• The Longest - Awarded to the team with the watercraft that floats the longest (multiple teams may be awarded this achievement if multiple boats remain afloat at the end of our competition period).
- Our boat remained afloat during the whole competition along with another teams.
• Balance Master - Awarded if you can have at least one person stand for 5 seconds in the boat (you must conduct this away from the edge of the pool so that non one falls over and hits their head)
- Connor masterfully completed this challenge
• Videographer
Reflection Achievements:
• Feedback
+ - Very Fast
- Buoyant
- Somewhat Stable
Change - Simpler design
- Reinforced walls
? - How much did the side flotation devices help?
- Was it necessary to cover part of the front top?
! - Double check everything
- Great building block piece of cardboard
+ - Very Fast
- Buoyant
- Somewhat Stable
Change - Simpler design
- Reinforced walls
? - How much did the side flotation devices help?
- Was it necessary to cover part of the front top?
! - Double check everything
- Great building block piece of cardboard
• How Low Did You Go? -
- Our Boat went about 3 inches beneath the water, which was surprising. The unit weight of water is 62.43 lb/ft cubed. And Connor, our captain, weighed around 130 lbs.
- Our Boat went about 3 inches beneath the water, which was surprising. The unit weight of water is 62.43 lb/ft cubed. And Connor, our captain, weighed around 130 lbs.
Redesign
- If we were to rebuild our boat, I would definitely make sure it is COMPLETELY covered in duct tape to prevent any types of leaks, and might create a more simplistic design similar to a WWII deployment craft.
- Rack Up Those Points! - The group that obtains the most points in the blindfolded, kick-board finding game get this achievement.
**USS IHopeIFloat obtained 8 points in the blindfolded, kick-board finding game. The most out of our period.
Thursday, November 3, 2011
The Future
Imagine working on some of these projects and the effect they could have on everyday life...
Energy Sources!
1. Describe one thing that surprised you about the energy source that you researched and presented.
- I was surprised to see how little wind power we use as a nation. Only 0.26 percent is wind energy. Another thing that was unsettling was their inefficiency. The turbines are only able to generate 30% of their maximum output.
2. Describe one thing that surprised you about an energy source that another team presented.
- With solar power, the fact that there is direct as well as indirect solar power. I never thought of solar power having an effect on water/hydro power in the way that rain is generated from water that has been originally evaporated by the sun.
3. Describe and defend what you believe to be the most important technological need regarding energy.
- I definitely feel as though solar energy is the most important source of energy, however we are not doing all we can to develop it to the fullest. Another thing that is holding us back is the cost. Not to mention the tax that is being implemented by oil companies for not relying heavily on oil.
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